Last month, we reported on developer Milestone’s and publisher Black Bean’s announcement of MUD The Game, an FIM Motocross World Championship game for PS3, Xbox 360, and PC to be released in March 2012. This week the developers posted an in-depth Q&A on the official website. The following article condenses all the facts revealed, so get ready!
The developer confirmed loads of bike and rider customization options and trick strategies and promised improvements to in-game animation. While the game will have online multiplayer, MUD lacks split-screen multiplayer. Worth noting, MUD the Game already has 3 packs of DLC planned.
The developers also confirmed it will be possible to disable the possibly intrusive Scrub user interface. Speaking of “scrubs,” that is the only trick you can do do in a race (leaving the wild tricks for other modes). And apparently, scrubbing is the only trick you should be doing in the game. The developers say it gives you some advantage in real life. MX riders told them as much, saying that when they perform scrubbing in the right way they can gain important time, which MUD replicates.
As for how crowded the races will be, 12 players will compete online in standard races and Motocross of Nations. In this last mode, you’ll choose the nation and play 3 races in a row with different classes ( MX1, MX2, or Open). Optionally, you’ll be able to activate AI riders also in online modes, so youll be free to mix up humans and CPU riders at will.
The tracks themselves were created from 3D layouts of the real tracks. The license holders allowed the developers to go wild with the surrounding environment, and they added “some cool visuals, especially on the trick battle arenas, that are so crazy to deserve an official Monster Energy endorsement!”
The tracks will also have dynamic terrain: “tracks feature permanent deformation along all the course, and deformation will have an impact on the bike handling. Every track has a different setup, modeling hard terrains, soft ones, mud, sand.” The developers are also working on the sound effects, saying the sounds come from original bikes recorded directly from their sound engineer. “[I]n game they sound much more realistic than in a video.”
The developers say they have created a “completely new and refreshing bike handling approach” with rider controls based on the left stick and include weight shift. The right stick will allow you to change the camera angle anytime in a free way, getting some spectacular views.
Whew! So many details! There are even more tidbits, too. To find out more about trick battles, the ” MUD World Tour” and customization options be sure to read the full Q&A posted below.
[ Source: MUD The Game]











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