Live for Speed »

Live for Speed (LFS) is a racing simulator developed by a three person team comprising Scawen Roberts, Eric Bailey, and Victor van Vlaardingen. The main focus is to provide a realistic racing experience for the online multiplayer game and to allow single player races against AI cars. Users can set personal bests which can then be uploaded to LFSWorld in hotlap mode, and take driving lessons in ‘training’ mode. LFS is entirely distributed via the Internet. It can be downloaded and installed for free from the official website, but unlocking all of the features requires purchasing a license. Without a license it functions as a feature-limited demo, with only one track and three cars available.

[ Source: Wikipedia ]



Live for Speed Version 0.6E Released: New Multiplayer System

Live for Speed Version 0.6E Released: New Multiplayer System

Pete Walsh December 1, 2012

Live for Speed Version 0.6E has been released, featuring a much improved multiplayer system. We have released a new version of LFS with a much improved multiplayer system. While using the same physics as

Read More »
Live For Speed TEST PATCH 0.6B8

Live For Speed TEST PATCH 0.6B8

Pete Walsh September 26, 2012

Like other sim racers I’d started to wonder if we’d heard the end of Live for Speed. Hackers though had other ideas, figuring out a way to cause a degree of havoc on the

Read More »
Live for Speed Progress Report

Live for Speed Progress Report

Pete Walsh December 31, 2011

The Live for Speed Development Team have thrown a bone to racers looking forward to the release of LFS S3 and posted a progress report, but even hardcore LFS fans are asking is it

Read More »